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Feel the Pressure
In the real world, shooting a gun bears little resemblance to
shooting pool. But in computer games, just about everything-fighting wars,
flying planes, playing sports-is reduced to twitches of the hand and arm,
communicated through the omnipresent joystick. Miacomet, a Springfield,
Mass.-based startup, intends to change that. The company's first product, a
pool-game interface, consists of a U-shaped structure that accommodates an
ordinary pool cue. A mechanism similar to the one in a computer mouse
senses the cue's motion; the faster you move the stick, the harder it
"hits" the ball on the PC screen. A force-feedback fishing rod due out
early next year uses motion sensors and reduction gears to give the feel of
casting a line, getting a nibble, and hauling a big one onto the dock.
Miacomet CEO Randy Hujar says that in the next year or so Miacomet will
bring out specialized controllers for golf, tennis and baseball, as well as
a stand-on platform for snowboarding or skateboarding.
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